Actually, actually: polygons.
Towering Success » Devlog
Switching to collision rectangles had unforeseen side-effects that I missed in testing. The merging of blocks when a goal is reached is much faster, but spawning new blocks slows the game to a crawl much sooner than the polygons did.
So for now I've reverted the game back to polygons. In the mean time, it's back to the drawing board.
Files
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66 days ago
Towering Success
Blocks are towers are building blocks
Status | Released |
Author | Zekko |
Genre | Puzzle |
Tags | 2D, Casual, Experimental, Game Maker's Toolkit Jam, Godot, Indie, Mouse only, Physics, Short |
Accessibility | Textless |
More posts
- Actually, screw polygons67 days ago
- Polygon simplification74 days ago
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